Look At Me!
A playful shader that projects 3D models directly onto users' screens. Useful for HUDs, miniatures, or surprise effects~

Look At Me! is a screen-space projection shader for Unity that "zooms" your mesh toward the user's screen based on distance, angle, or visibility. With features like distance scaling, wall detection, optional motion effects (squish, shake, spin!), and a built-in lighting system, it's perfect for creating immersive HUDs, miniatures, or surprise effects in your games.